I just released <KGML> 1.1.0. A Kotlin Multiplatfo...
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I just released KGML 1.1.0. A Kotlin Multiplatform first graphics maths library inspired by JOML and GLM i recently started as part of my game framework. This version introduces MatrixProperties for tagging matrices and axis constants for all vectror types. Also performance is being worked on a lot. Currently the set of supported types is relatively small compared to JOML, but i am very much open for requests 🙂 https://github.com/karmakrafts/KGML/releases/tag/1.1.0
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