Hi, what do you think of this post? Am I the only ...
# multiplatform
a
Hi, what do you think of this post? Am I the only one who thinks it’s a mistake to discontinue Swift support in the KMP plugin? I don’t think it’s a good idea to have to use two IDEs to develop KMP projects; in the end, you lose context about what you’re debugging, and it also forces you to open a second IDE, which we all know isn’t exactly a performance marvel... blog.jetbrains.com/kotlin/2026/10/discontinuing-swift-language-ide-support-in-the-kotlin-multiplatform-plugin One of the best ideas introduced with Fleet and continued with IntelliJ/Android Studio is transparent debugging of Kotlin-Swift code. For apps that use both Compose and SwiftUI code, it’s essential! For everything else, a huge thank you to the JetBrains team for their tremendous work.
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I can't say I'm surprised, language analysis for Swift sounds like a nightmare to implement
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I guess they want you to not use Swift anymore, but use Swift to Kotlin bridge so you can build your super fancy SwiftUI directly in Kotlin🙂
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Apparently is not too popular between KMP devs. With respect to having 2 IDEs open, I work on a MacBook Pro M1, 32g ram, 1T SSD. I normally have Xcode, VSC and AS opened, not for KMP but for RN. And I don't notice any performance degradation, perhaps I am used to low performance already I don't know
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from my experience with Xcode and macOS, every big macOS update adds more restrictions and makes things harder for developers. So why bother?
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I use the Noctule swift plugin with IntelliJ and AS. I rarely have to fire up Xcode anymore, but I also don't have to debug very often. Noctule brings back a lot of functionality that AppCode had.
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My 2 cents; I felt the same way when they discontinued app code a few years back But looking back, I think this was for the better Apple tooling just sucks, anything trying to touch it also sucks. It's a nightmare nobody wanna willingly go through I don't mind Xcode anymore because I no longer code anything by hand. But if I was coding by hand - I would (and I did) absolutely hate Xcode.