Oh my… I know where weekend goes… <https://github....
# random
o
Oh my… I know where weekend goes… https://github.com/Microsoft/MS-DOS
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Should give me enough juice to tackle OpenGL again 😆
n
OpenGL is being superseded by Vulcan ( https://en.wikipedia.org/wiki/Vulkan_(API) ) 😆 .
Noticed that Vulcan is written in C. Has anyone developed a sample Kotlin Native project that uses Vulcan?
h
Latest commit 80ab2fd  on Aug 13, 1983
e
I've done it on the jvm, I'd like to do that if I had the time 😛
n
on the topic of vulkan, i stumbled over this.. but i have never done any C, still i think it might be useful to have KN bindings for it https://github.com/GPUOpen-LibrariesAndSDKs/V-EZ
c
Vulkan is not superseding OpenGL, they operate at different levels of abstraction
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t
On Wiki it's both called "next generation OpenGL" but also states that it has a lower level level API. Looking at the rest of the article it seems they are too different. Well "next-generation" doesn't really imply "better" or "improvement" or "increment" it ca really be something different, with a very different approach. But I know nothing about graphic APIs, I'm just arguing semantics 🙂
d
@napperley I have.
simple smile 1
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