Hullaballoonatic
06/21/2019, 7:55 PMUnit? I'm not a huge fan of Void, but I'd just as soon prefer BlahHullaballoonatic
06/21/2019, 7:57 PMRobert Menke
06/21/2019, 8:00 PMUnit seems just as reasonable as any other choice to me. It’s a unit of work that doesn’t give you anything back.Hullaballoonatic
06/21/2019, 8:01 PMHullaballoonatic
06/21/2019, 8:01 PMUnitRobert Menke
06/21/2019, 8:03 PMvoid can be pretty easily overloaded… unless your were making some game that had an object called “Void”. That would get messy 😛.Hullaballoonatic
06/21/2019, 8:03 PMHullaballoonatic
06/21/2019, 8:04 PMHullaballoonatic
06/21/2019, 8:16 PMNothing. I think only when I leave in TODO()Hullaballoonatic
06/21/2019, 8:19 PMEither what the heck?Hullaballoonatic
06/21/2019, 8:22 PM|?Hullaballoonatic
06/21/2019, 8:23 PMHullaballoonatic
06/21/2019, 8:26 PMHullaballoonatic
06/21/2019, 8:27 PMHullaballoonatic
06/21/2019, 8:29 PMHullaballoonatic
06/21/2019, 8:29 PMHullaballoonatic
06/21/2019, 8:36 PMOption for so long. i've never gotten around to writing the class myselfHullaballoonatic
06/21/2019, 9:14 PMEitherHullaballoonatic
06/21/2019, 9:15 PMHullaballoonatic
06/21/2019, 9:21 PMepabst
06/22/2019, 1:53 PMRobert Menke
06/22/2019, 1:57 PM