Ruckus
06/18/2019, 5:05 PMUInt.MAX_VALUE
instead of UByte.MAX_VALUE
?
fun main() {
for (x in UByte.MIN_VALUE..UByte.MAX_VALUE) {
println(x)
}
}
streetsofboston
06/18/2019, 5:12 PM0
through `255`….Ruckus
06/18/2019, 5:13 PMUInt.MAX_VALUE
for me.Ruckus
06/18/2019, 5:18 PMstreetsofboston
06/18/2019, 5:19 PMRuckus
06/18/2019, 5:21 PMUInt.MAX_VALUE
, and the playground does what I mentioned above (try clicking it and see if you get the same as I)Ruckus
06/18/2019, 5:22 PMstreetsofboston
06/18/2019, 5:22 PMstreetsofboston
06/18/2019, 5:22 PMRuckus
06/18/2019, 5:23 PMfun main() {
var n = 0u
for (x in UByte.MIN_VALUE..UByte.MAX_VALUE) {
n = x
}
println(n)
}
That returns quickly and prints UInt.MAX_VALUE
LS
06/18/2019, 5:23 PMstreetsofboston
06/18/2019, 5:24 PMRuckus
06/18/2019, 5:24 PMstreetsofboston
06/18/2019, 5:26 PMstreetsofboston
06/18/2019, 5:27 PMRuckus
06/18/2019, 5:27 PMRuckus
06/18/2019, 5:29 PMRuckus
06/18/2019, 5:32 PMstreetsofboston
06/18/2019, 5:35 PMRuckus
06/18/2019, 5:36 PMx
gets converted to UInt
.streetsofboston
06/18/2019, 5:37 PMRuckus
06/18/2019, 5:38 PMstreetsofboston
06/18/2019, 5:40 PMRuckus
06/18/2019, 5:40 PMstreetsofboston
06/18/2019, 5:43 PMRuckus
06/18/2019, 5:43 PM