sigh…… so it was a combination of errors. it turns...
# multiplatform
j
sigh…… so it was a combination of errors. it turns out they dont reference realm directly from android in their example, so their android build.gradle didnt have any settings. I do so I need to add an additional setting in my android build.gradle.. but when I originally had done that it gave an ‘unresolved artifact’ error because their docs are actually wrong. I had assumed I just didnt need it anymore and removed it…. for those following at home, you need to add
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compileOnly("io.realm.kotlin:library-base:$version")
rather than
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compileOnly("io.realm.kotlin:library:$version")