elect
12/13/2017, 4:58 PMglBufferData
in two different locations
import org.lwjgl.opengl.GL15.*
import gln.buffer.glBufferData
is there a way to avoid importing it from the first import
?
At the moment I'm having this in addition:
import org.lwjgl.opengl.GL15.glBufferData as deprecated
but it's meh..Andreas Sinz
12/13/2017, 5:03 PMelect
12/13/2017, 5:03 PMAndreas Sinz
12/13/2017, 5:07 PMimport foo.Bar
or import foo.*
is possible, there is no way to exclude a specific function from import foo.*
. Instead of import foo.*
, you can import only the specific things you needAndreas Sinz
12/13/2017, 5:07 PM*
elect
12/13/2017, 5:08 PMelect
12/13/2017, 5:08 PMCzar
12/13/2017, 5:20 PM//@formatter:off
//@formatter:on
elect
12/13/2017, 5:20 PMelect
12/13/2017, 5:36 PMCzar
12/13/2017, 5:39 PMelect
12/14/2017, 8:43 AMimport org.lwjgl.opengl.GL15.*
import gln.buffer.glBufferData
then if I type glBufferData
it will reference the second import