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#announcements
Title
# announcements
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alexcouch

08/26/2017, 12:23 PM
I was reading up on the native kotlin info page and it mentions game development. I was thinking of how that would be used. Would it be used as like just scripting for events and whatnot or like full on games? I'm sure it seems obvious but I'm a game design student and I wanna know how it will work, according to plans, so that I could possibly use kotlin for games that I make, depending on how it will be designed
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mannodermaus

08/26/2017, 12:41 PM
Game engines traditionally based on Java can profit nicely from the conveniences provided by Kotlin, as far as I’ve read. LibGDX comes to mind: https://github.com/libgdx/libgdx/wiki/Using-libGDX-with-Kotlin - I have only ever used it in Java before, though, and that was a couple of years ago
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alexcouch

08/26/2017, 12:43 PM
Ah alright!
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karelpeeters

08/26/2017, 12:44 PM
But that's not native, right?
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mannodermaus

08/26/2017, 12:55 PM
LibGDX is basically just a pretty cross-platform wrapper around OpenGL, so it’s completely native in that regard
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evanmradcliffe

08/27/2017, 1:48 PM
There also exists libktx https://libktx.github.io/
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