yeah, Double and NaN, welcome to hell…
# announcements
o
yeah, Double and NaN, welcome to hell…
g
orangy: for those reading this is absolutely true, our "hardening" against NaN still includes a massive number of klooges that ultimately resulted in
Double.MaxValue
getting treated as a signal value in a couple places. One of these days I'm going to purge my codebase of this, but dealing with NaN's really is a pain in the butt