Lou Morda
03/13/2019, 3:30 PMghedeon
03/13/2019, 3:49 PM@Before
fun setup() {
Dispatchers.setMain(Dispatchers.Unconfined)
}
@After
fun tearDown() {
Dispatchers.resetMain()
}
ghedeon
03/13/2019, 3:55 PMLou Morda
03/13/2019, 8:26 PM