besides <Using AGSL in your Android app | Android ...
# compose
m
besides Using AGSL in your Android app | Android Developers, is there others (and more advanced) use cases for AGSL implementations?
k
What do you mean by more advanced?
m
Good question! Hmm, maybe: more fancy effects on android context. The documentation does a good job on showing how to use it, but I'm sort of lost on the available possibilities and current limitations.
k
https://www.shadertoy.com/ would be a start on exploring the possibilities of what can be done with shaders. How that is or is not relevant to your particular application would be for you to decide.
m
Love it, thanks
i
You can also take a look at the JetLagged sample (https://github.com/android/compose-samples/tree/main/JetLagged) for an example of this
t
I wrote a bump shader for a hack day, I can try and dig up that code. The hard part was generating normal maps from an ImageVector.