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When I look at the code, I see that the "graphicPr...
# tornadofx
j
jschneider
11/12/2018, 12:16 PM
When I look at the code, I see that the "graphicProperty" is only bound if "graphic != null". Any idea why this is necessary? Or is this maybe a typo and should be "if (graphicProperty!=null)"?
g
gtnarg
11/12/2018, 9:55 PM
did that change solve the problem?
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