<@U10EJRH2L> i wouldn't recommend using the sleep/...
# tornadofx
c
@Ruckus i wouldn't recommend using the sleep/runLater pattern if you're expecting a strict sequence. It might come out more like sleep(delay) sleep(delay) sleep(delay) runLater{ runLater{ runLater{
r
Indeed, my suggestion would only work if the delay is large enough and the UI thread isn't backed up. The nested approach is the more rigid approach, I was trading off assumptions for "prettier" code.