Daniele Segato
09/28/2020, 9:05 AMsynchronize
keyword?
Synchronize lock access to the thread level. This means that if you call another fun that use the synchronize on the same object without jumping threads that fun doesn't block at the synchronize keyword.
With coroutines if you use a mutex in 2 fun and one call the other it creates a deadlock.
Is there something like a mutex that allow "children" coroutines of the lock holder go into the lock?wasyl
09/28/2020, 9:09 AMDaniele Segato
09/28/2020, 9:17 AM