Oleh Havrysh
05/21/2019, 9:39 AMsuspendCoroutineOleh Havrysh
05/21/2019, 9:46 AMprivate suspend fun waitForPlayerOpen() {
        suspendCoroutine<Unit> {
            player.addOpenListener {
                it.resume(Unit) //what if I don't need to return value?    
            }
        }
    }gildor
05/21/2019, 9:46 AMgildor
05/21/2019, 9:46 AMOleh Havrysh
05/21/2019, 9:50 AMMelih Aksoy
05/21/2019, 10:02 AMit.resumeWith(Result.success)Oleh Havrysh
05/21/2019, 10:08 AMsuccessResultit.resumeWith(Result.success(Unit))gildor
05/21/2019, 10:27 AMIt almost the same as previous variantIt’s exactly the same, function
resumeMelih Aksoy
05/21/2019, 1:07 PM