Hello, after updating to 1.3 my build get stucked ...
# coroutines
v
Hello, after updating to 1.3 my build get stucked and as far i can see, it seems the thread of coroutines remain hanging in, and never stop, is something related with the scope or should i check somewhere else?
g
Do you use Unconfined dispatchers in runNlocking? They now use event queue and my unit tests were broken because of this
v
no im not using unconfined, i’ve a fixed threadpool