without explicitly writing an actor for every hand...
# coroutines
b
without explicitly writing an actor for every handler
w
I usually just disable the UI element until the background operation is complete. I’m lazy and debouncing is too much effort
Use anko, set a coroutine click listener on it
b
that's no better than kotlin android extensions + the extension i linked, which imo is cleaner, I was hoping to use data binding to clean up my fragments
guess it's just gonna be a pain until they better integrate coroutines into the framework