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#coroutines
Title
# coroutines
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Gary Tierney

09/18/2017, 11:29 PM
In a way, yes, the code I'm targeting are game scripts which maintain a lot of state about their last execution which results in lots of tiny complex state machines. This reduces that complexity significantly!
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orangy

09/19/2017, 7:30 AM
What engine are you targeting? I wonder which one allows Kotlin with coroutines, except obvious JVM frameworks like jMonkey or libgdx.
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Gary Tierney

09/19/2017, 8:23 AM
It's actually for a multiplayer game server I'm working on here: http://github.com/apollo-rsps/apollo/ -- we've just started phasing out our old Ruby scripts for Kotlin
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