Q: Is anyone successfully running a KMP build pipe...
# ios
d
Q: Is anyone successfully running a KMP build pipeline that includes coroutine-based unit tests, running on iOS simulator? I have an idea of the work involved to achieve this; but a more immediate challenge is the Dev team, a couple of whom are casting doubt on the entire KMP tech choice. Testability could be the deal breaker, so hearing of success storyies could make a difference... Would be a shame to come this close, only to be forced to drop KMP... Or are they right and this area of the toolchain just unworkable for production right now? Experiences? Slack Conversation
a
Hmmm... I've made all test in Darwin (macos & ios) source and run them on macos... No problems
t
maybe describe what problems you are having testing this?