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#ios
Title
# ios
d

David

04/29/2019, 3:20 PM
I am trying to build an iOS-framework with the new multiplatform tools, but I have two issues: 1. Build a fat binary including arm32, arm64 and x64 architectures 2. Run unit tests on my code I have created a toy example (from the AppCode template code). What do I add to the gradle script to accomplish the above? Here is the basic gradle script:
Copy code
plugins {
    kotlin("multiplatform") version "1.3.30"
    kotlin("xcode-compat") version "0.1"
}

repositories {
    mavenCentral()
}

kotlin {
    xcode {
        setupFramework("MyFramework")
    }
}
The full code can be seen at: https://github.com/dtornqvist/KN-MyFramework
@Vyacheslav Karpukhin [JB] Do you have any hints for me on this one?
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