I am trying to build an iOS-framework with the new multiplatform tools, but I have two issues:
1. Build a fat binary including arm32, arm64 and x64 architectures
2. Run unit tests on my code
I have created a toy example (from the AppCode template code). What do I add to the gradle script to accomplish the above? Here is the basic gradle script:
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plugins {
kotlin("multiplatform") version "1.3.30"
kotlin("xcode-compat") version "0.1"
}
repositories {
mavenCentral()
}
kotlin {
xcode {
setupFramework("MyFramework")
}
}