Hi everyone. I tinkered around with kotlin native and ios/swift. Got it working properly with even Metal running. However, the roundtrip time compiling koltin, then linking and then compiling Swift code with ios is a lot longer than pure Swift development.
Daniel Hauschildt
03/24/2019, 5:24 PM
Furthermore, also debugging is kind of hard.
Daniel Hauschildt
03/24/2019, 5:25 PM
Any tips on these issue? How do you debug when developing in kotlin native and iOS? Which Ide do you use? Can you set breakpoints in both swift and kotlin code? Any hints on compile time issues?
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olonho
03/24/2019, 6:00 PM
Compilation time is being worked on, debugging is not much different, it ends up in same dwarf debug info, so lldb can set breakpoints easily