Is there any support for 3D physics? I want to make a simulation of a grabber that grabs an item from one place to another.
d
Deactivated User
10/08/2021, 9:33 PM
Not yet afaik. I added tools for AABB raycasting for 2d and 3d geometry, but would require extra work to add physics to 3d. I will start working on 3d soon probably after kotlin 1.6 is released