Is there any support for 3D physics? I want to mak...
# korge
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Is there any support for 3D physics? I want to make a simulation of a grabber that grabs an item from one place to another.
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Not yet afaik. I added tools for AABB raycasting for 2d and 3d geometry, but would require extra work to add physics to 3d. I will start working on 3d soon probably after kotlin 1.6 is released
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