Makentoshe
08/14/2021, 8:21 AMKorge {
solidRect(width, height).position(0,0).apply {
cursor = GameWindow.Cursor.DEFAULT
mouse {
onMove {
println(it.currentPosLocal)
}
}
}
scene3D {
// ...
}
}
Deactivated User
08/18/2021, 6:51 AM