Makentoshe
08/14/2021, 8:21 AMMakentoshe
08/14/2021, 8:24 AMKorge {	
    solidRect(width, height).position(0,0).apply {
		cursor = GameWindow.Cursor.DEFAULT
		mouse {
			onMove {
				println(it.currentPosLocal)
			}
		}
	}
    scene3D {
        // ...
    }
}Deactivated User
08/18/2021, 6:51 AM