hi people, i'm having troubles using korge as a vi...
# korge
p
hi people, i'm having troubles using korge as a view in iOS. When I exit the swift view, and then create a new view with korge I get this: glError: 1281 INVALID_VALUE calling useProgram(1) = kotlin.Unit kotlin.Exception: glError: 1281 INVALID_VALUE calling useProgram(1) = kotlin.Unit
i've been analyzing this in the korgw repo
but I'm not getting what's the problem...
@Deactivated User I remember I had a similar issue on the android view on one of my first implementations... but I cant recall what was it it...
I believe it has something to do with the program id of the shader, or something like that, but cant recall
d
Just saw this. I believe we solved this already via whatsapp 👍 in the case someone else wonders it was related to KorGE integration within an existing iOS app.
p
What Carlos says, hoe to have it integrated into korge shortly, for both android and ios. This way we'll be able to use a korge as a dependency of a native project, as a view on the android world, and as a view controller on ios world
👍 1