Pal Matolay
06/12/2020, 10:05 PMPal Matolay
06/12/2020, 10:05 PMBaseScene
that will be a parent for all my other scenes and it contains all the common functionality and views. It overrides the korge Scene
object Container.sceneInit()
function as well. How I could use the views for there and insert into the childs sceneInit
function?
E.g. I have a text about the fps in the BaseScene and I want to show that view in every child scene too.
Is this question is okay anyway? (I mean is that clear? Is it okay that I’m asking question like this? I mean if you can’t answer it, because we have the Jam, then it’s all fine and I’ll figure out something else. I’m also not sure that I will use this structure at the end, but probably it will be useful and cleaner.)Nico
06/12/2020, 10:20 PMDeactivated User
06/12/2020, 10:25 PMPal Matolay
06/13/2020, 12:03 AMPal Matolay
06/13/2020, 12:06 AMDeactivated User
06/13/2020, 12:20 AMPal Matolay
06/13/2020, 12:35 AMContainer
… it’s obvious 🤦♂️
(Maybe I should get some rest… But I want to finish a few things before that.)
Thank you for the answer! 🙏