Is there a top scope variable `paused` or somethin...
# korge
r
Is there a top scope variable
paused
or something similar in Korge, which stops the game ticks? Currently, I am trying to implement Paused with a simple flag and adding a check in every single game object but was wondering if there is a better way to do the same
d
Views have a speed multiplier
I guess that if you set it to 0, it should act as a pause
r
Thanks!
👍 1