napperley
11/15/2022, 2:36 AMpublic typealias lv_scr_load_anim_t = kotlin.UInt
Here is the C enum from lv_disp.h for LVGL v8.3:
typedef enum {
LV_SCR_LOAD_ANIM_NONE,
LV_SCR_LOAD_ANIM_OVER_LEFT,
LV_SCR_LOAD_ANIM_OVER_RIGHT,
LV_SCR_LOAD_ANIM_OVER_TOP,
LV_SCR_LOAD_ANIM_OVER_BOTTOM,
LV_SCR_LOAD_ANIM_MOVE_LEFT,
LV_SCR_LOAD_ANIM_MOVE_RIGHT,
LV_SCR_LOAD_ANIM_MOVE_TOP,
LV_SCR_LOAD_ANIM_MOVE_BOTTOM,
LV_SCR_LOAD_ANIM_FADE_IN,
LV_SCR_LOAD_ANIM_FADE_ON = LV_SCR_LOAD_ANIM_FADE_IN, /*For backward compatibility*/
LV_SCR_LOAD_ANIM_FADE_OUT,
LV_SCR_LOAD_ANIM_OUT_LEFT,
LV_SCR_LOAD_ANIM_OUT_RIGHT,
LV_SCR_LOAD_ANIM_OUT_TOP,
LV_SCR_LOAD_ANIM_OUT_BOTTOM,
} lv_scr_load_anim_t;
Here is the C enum from lv_disp.h for LVGL v8.0:
typedef enum {
LV_SCR_LOAD_ANIM_NONE,
LV_SCR_LOAD_ANIM_OVER_LEFT,
LV_SCR_LOAD_ANIM_OVER_RIGHT,
LV_SCR_LOAD_ANIM_OVER_TOP,
LV_SCR_LOAD_ANIM_OVER_BOTTOM,
LV_SCR_LOAD_ANIM_MOVE_LEFT,
LV_SCR_LOAD_ANIM_MOVE_RIGHT,
LV_SCR_LOAD_ANIM_MOVE_TOP,
LV_SCR_LOAD_ANIM_MOVE_BOTTOM,
LV_SCR_LOAD_ANIM_FADE_ON,
} lv_scr_load_anim_t;
ephemient
11/15/2022, 3:29 AMenum wxPosixPermissions {
wxS_IRUSR = 00400,
wxS_IWUSR = 00200,
wxS_IXUSR = 00100,
wxS_IRGRP = 00040,
wxS_IWGRP = 00020,
wxS_IXGRP = 00010,
wxS_IROTH = 00004,
wxS_IWOTH = 00002,
wxS_IXOTH = 00001,
...
}
enum wxPosixPermissions p = (enum wxPosixPermissions) (wxS_IRUSR | wxS_IWUSR | wxS_IRGRP);
is valid and existing C/C++ codebases expect it to work