# compose

Andy Gibel

11/17/2021, 8:09 PM
I've been consuming a lot of the talks and articles about how Compose works behind the scenes, mostly from Leland but others too. I've learned a lot about slot tables, recompition phases, positional memoization etc but one piece I feel like I'm missing is this - how does actual emission of UI work? tl;dr; does anyone have good resources on the actual rendering conversion that happens behind the scenes?
Oh geez posted too soon I guess - this is a pretty great talk to get started