Zoltan Demant

    Zoltan Demant

    11 months ago
    Card shadows are cut off when using
    Modifier.alpha
    , due to the underlying call to graphicsLayer; is there a way to work around this?
    c

    Can

    11 months ago
    Just an idea: Use
    graphicsLayer
    directly?
    So something like this:
    modifier = Modifier
        .graphicsLayer {
            clip = false
            alpha = xxx
         }
    Zoltan Demant

    Zoltan Demant

    11 months ago
    I tried that, thinking that the clip was the issue - no difference 😞
    Andrey Kulikov

    Andrey Kulikov

    11 months ago