nglauber
04/09/2021, 1:33 PMtryAwaitRelease()
on beta04. It’s always returning false… 🤔nglauber
04/09/2021, 1:34 PM.pointerInput(Unit) {
detectTapGestures(onPress = {
isKeyPressed = true // my state...
val success = tryAwaitRelease()
if (success) { // << it's always false...
isKeyPressed = false
pressed(keyboardKey)
} else {
isKeyPressed = false
}
})
}
It’s working fine on beta03Zach Klippenstein (he/him) [MOD]
04/09/2021, 3:52 PMnglauber
04/09/2021, 4:27 PMnglauber
04/09/2021, 4:33 PM