nglauber
tryAwaitRelease()
.pointerInput(Unit) { detectTapGestures(onPress = { isKeyPressed = true // my state... val success = tryAwaitRelease() if (success) { // << it's always false... isKeyPressed = false pressed(keyboardKey) } else { isKeyPressed = false } }) }
Zach Klippenstein (he/him) [MOD]
A modern programming language that makes developers happier.