Should text size in sp be defined in "odd" numbers (not multiple of 4/8)? I know this isn't necessarily a compose thing, but I think in the past @nickbutcher has mentioned to stick to 8pt/dp rhythym. But I'm working on a compose app with a new designer and they really want to use 13sp as a font size and I think that's wrong because it doesn't multiply all that great. I know material has its own type scale that uses multiples of 4/8 but is it like "oh please don't set 13sp as a font size" or am I making this out to be worse than it really is and my designer can have a 13sp text size if they want?
Thanks. I'm familiar with that webpage (I tried to point it out with my question "material has its own type scale that uses multiples of 4/8" but I was still looking for any hard rules that basically say "using 13 or 21sp for a font size is a no-no in android land"
1 year ago
The whole grid is 4x4 squares. Distances between baselines are on the grid. What i remember is that as long as the UI elements are fit onto that grid, that's material spec.
If the distances between text 'boxes' were based on bootom/top than the text would have to be multipliers of 4, but baseline to baseline distance of 4x changes that dynamic
The typography section says 'Line-height must be a value divisible by 4 to maintain the grid'
So they say that lineheight should be 4x, but no mention of fontsize, which then can be 4x-1, which is odd 😃
But i believe you have to set lineheight based on that info, if fontsize is not 4x.