Doris Liu
12/05/2020, 10:37 PMTransition
, would you prefer to seek by: 1️⃣ percentage based progress (0-1f), or 2️⃣ playtime (between 0 and total duration)?caelum19
12/05/2020, 11:27 PMDoris Liu
12/05/2020, 11:47 PMwithFrameMillis
, which allow switching fluently between precise seeking and running normally. Percentage based seeking is likely more intuitive to use with gestures.bruno.aybar
12/06/2020, 12:16 AMDoris Liu
12/06/2020, 1:37 AMTransition
API, I'd probably do it similar to what you have in the gist linked above. 🙂 As for tracking that work, that feature was unfortunately de-prioritized. You could track it here: https://issuetracker.google.com/issues/174926895Alexjlockwood
12/06/2020, 7:10 AMAnimatorSet#setCurrentPlayTime()
worked even with repeatable/indefinite animationsDoris Liu
12/06/2020, 7:28 AMAlexjlockwood
12/06/2020, 7:32 PMAnimatorSet
supported i suppose. i do tend to agree that the percentage based APIis nicer than one based on duration tho