Thiago11/30/2020, 12:53 PM
Zach Klippenstein (he/him) [MOD]11/30/2020, 1:56 PM
in a loop
Thiago11/30/2020, 2:14 PM
Joost Klitsie11/30/2020, 2:20 PM
Zach Klippenstein (he/him) [MOD]11/30/2020, 2:32 PM
Good to know about 1:1Don’t quote me on that, and don’t rely on it 😜 I think that it’s usually 1:1 currently but I don’t believe that’s part of the contract so it’s not safe to rely on for stuff like this. If you are actually building real animations and not just exploring the tech, definitely use the actual animation apis.
Adam Powell11/30/2020, 3:30 PM
isn't run during composition, it's run during the drawing phase. It's correct that something might be drawn multiple times for a single frame in some potentially esoteric cases
should not invalidate that same drawing handler to produce a subsequent frame
!) to run a loop that updates your state based on time
Thiago11/30/2020, 5:49 PM
😅. Constant remembers was a mistake after a refactor. I'll check them out.