When working with state on a mutable object even if I tell the state that it is
NeverEqual
to invoke the comparison of the objects to trigger a recompose I still have to call the setter. So I end up assigning the object to itself. Am I missing another way to do this?
z
Zach Klippenstein (he/him) [MOD]
07/23/2020, 7:46 PM
There’s the
Recompose
composable or you can get a function reference from the