Kazemihabib1996
04/30/2020, 12:35 PMTransition(
definition = transDef,
initState = AnimState.StartScale,
toState = AnimState.EndScale
) { state ->
Box(
modifier = Modifier.drawLayer(
scaleX = state[scale],
scaleY = state[scale]
)
) {
Dialog(onCloseRequest = onDismiss) {
...
This doesn't work and I hope this works in future 🙂
And using
Dialog(onCloseRequest = onDismiss) {
Surface(
shape = MaterialTheme.shapes.medium, modifier = Modifier.drawLayer(
scaleX = state[scale],
scaleY = state[scale]
)
) {
...
Just overshoots inside of the dialog not the dialog it self.Mihai Popa
04/30/2020, 4:06 PMKazemihabib1996
04/30/2020, 4:12 PMAndrey Kulikov
04/30/2020, 7:55 PMKazemihabib1996
04/30/2020, 7:58 PMAndrey Kulikov
04/30/2020, 8:03 PMKazemihabib1996
04/30/2020, 8:57 PM