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#moko
Title
# moko
r

Róbert Nagy

01/17/2022, 10:05 AM
Hey @alex009 we’d like to have support for simulators running on M1 for moko-resources. Could you confirm the work would include: 1. https://github.com/icerockdev/mobile-multiplatform-gradle-plugin/blob/master/src/main/kotlin/MultiPlatformLibrary.kt (adding the
iosSimulatorArm64
target), publishing a new version with this change 2. Updating moko-graphics to use the new version 3. Updating moko-parcelize to use the new version 4. Updating moko-resources to use the new version of the above mentioned libs
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alex009

01/17/2022, 10:05 AM
hi. yes, you right
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Róbert Nagy

01/17/2022, 10:06 AM
great, I’ll create the issues/PRs today if that’s okay with you
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a

alex009

01/17/2022, 10:06 AM
i will work on moko at friday, so if you create pull requests to friday - it will be great
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Róbert Nagy

01/17/2022, 10:07 AM
Cheers! I’ll do it until then
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@alex009 I’ve created the PR for step 1) https://github.com/icerockdev/mobile-multiplatform-gradle-plugin/pull/56, once the new version is out I can create PRs for 2) & 3)
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Róbert Nagy

01/18/2022, 9:40 AM
@alex009 I’m getting this error on CI, should I just try disabling compiler caches?
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alex009

01/18/2022, 2:24 PM
No. Caches should works. Need to investigate reasons
I think for now you can prepare code changes for moko resources by using this libs published in maven local. Then at Friday I will fix this problem and publish all updates
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Róbert Nagy

01/19/2022, 7:33 AM
https://youtrack.jetbrains.com/issue/KT-47333 for reference later on, I’ll try with Kotlin
1.5.31
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alex009

01/19/2022, 8:07 AM
use 1.6.10 please. why we should create new release on old kotlin version?
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Róbert Nagy

01/19/2022, 8:18 AM
makes sense, I’ll do that, just seemed a big gap and thought it might be harder to increase right away
updated both parcelize & graphics to 1.6.10. @alex009 fyi 1.5.31 fixed the issue
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