eygraber06/07/2022, 8:11 PM
in a few places, but I can't get it to resolve using Jetbrains Compose 1.2.0-alpha01-dev707
eygraber06/07/2022, 9:54 PM
advance the clock for coroutines inside launched effects?
Igor Demin06/08/2022, 11:44 AM
and pass it as
eygraber06/08/2022, 4:26 PM
Igor Demin06/08/2022, 5:11 PM
like rendering at a past time after rendering at a future timeThe time passed to
should be monotonic, i.e. you shouldn't try to pass a lower time after you passed a greater time. Probably we'll add a check for that in the future and describe that in the docs.
I supposed to advance the coroutine clock by one second, and then call render withYou should advance the clock by 1500 milliseconds, and pass 1500 to?
. The time inside a coroutine clock should be same as the time passed to
function. There is idea to embed the test dispatcher into
, but that is only an idea for now. That would also fix another issue
eygraber06/08/2022, 5:38 PM
I should always keep them in sync? And hopefully in the future this behavior will be embedded in
Igor Demin06/08/2022, 5:39 PM
eygraber06/09/2022, 3:15 PM
? It doesn't seem to render those mid transition; only pre or post transition.
content is visible when rendering the scene at `0`: