Kirill Grouchnikov
03/22/2022, 5:28 PMromainguy
03/22/2022, 6:07 PMKirill Grouchnikov
03/22/2022, 6:09 PMSkImageFilters::Blur
wrapped by SkikoJavier
03/22/2022, 6:10 PMromainguy
03/22/2022, 6:11 PMKirill Grouchnikov
03/22/2022, 6:11 PMgraphicsLayer
Kirill Grouchnikov
03/22/2022, 6:13 PMromainguy
03/22/2022, 6:13 PMKirill Grouchnikov
03/22/2022, 6:13 PMSkImageFilters::MatrixConvolution
allows for a bit more control mayberomainguy
03/22/2022, 6:14 PMKirill Grouchnikov
03/22/2022, 6:15 PMSkImageFilters::Paint
with SkPaint::setShader
seems to just fill the whole thing with whatever the shader is doing, and I'm still not finding a way to have that shader work on the underlying pixels as input.Kirill Grouchnikov
03/22/2022, 10:19 PMKebbin
03/23/2022, 10:53 AM