Cody Mikol
02/13/2022, 11:13 PMBig Chungus
02/14/2022, 8:04 AMZach Klippenstein (he/him) [MOD]
02/16/2022, 1:50 PMCody Mikol
02/16/2022, 9:02 PMStylianos Gakis
02/17/2022, 7:09 AMLaunchedEffect(Unit)
and wrap your thing inside a
while(isActive) {
//your stuff
delay(1_000)
}
Things will just work plus cancel themselves due to automatic cancellation (if the things you call cooperate with cancellation as well).Cody Mikol
02/18/2022, 10:48 PM