Jakob K
01/24/2021, 1:55 PMWindowDraggableArea in a way that it does not override any possible interaction in its area?
For example, if I define a WindowDraggableArea and put a Button inside of it, it is impossible to interact with the button (the draggable area seems to always be "on top").jim
01/24/2021, 3:16 PMWindowDragArea is consuming the events too early for your use case (on the way down instead of on the way up); does that correctly restate your question? If you look at the implementation of WindowDraggableArea, it is basically just a box with a dragGestureFilter . It should be easy to write your own version of WindowDragArea that uses your own dragGestureFilter which has an "if" statement to check the PointerEventPass before consuming the event.
cc @Roman Sedaikin [JB] for WindowDragArea expertise.Jakob K
01/24/2021, 4:26 PMWindowDraggableArea content body. The only downside is that I now have to manually set the size of WindowDraggableArea .