mzgreen
01/11/2021, 8:49 PMjim
01/11/2021, 9:00 PMjim
01/11/2021, 9:04 PMCanvas.nativeCanvas. Although I wouldn't necessarily recommend it since Skiko is the abstraction that you would need to use to be compatible with non-jvm platforms (none of which exist yet, but you know, get the abstraction layers right and that opens future doors).mzgreen
01/11/2021, 9:07 PMmzgreen
01/11/2021, 9:18 PMjim
01/11/2021, 9:32 PMandroidx.compose.ui.graphics.Canvas or androidx.compose.ui.graphics.AndroidCanvas or android.graphics.Canvas? If the third, probably worth migrating it to the second. If the second, it would be interesting to see what the second provides that isn't provided by the first. I think DesktopCanvas is pretty similar to AndroidCanvas in terms of capabilities, and both basically just delegate to their respective underlying implementations, so it seems like it would be very feasable to do with only minor additions to DesktopCanvas.
The above is all subject to corrections from @olonho; he is the subject matter expert on all this, so I'll defer to him.jim
01/11/2021, 9:33 PMmzgreen
01/11/2021, 9:33 PMgpeal
01/11/2021, 9:43 PMlottie-compose just wraps LottieDrawable from lottie-androidNader Jawad
01/11/2021, 10:08 PMolonho
01/12/2021, 5:14 AMMichael Paus
01/16/2021, 2:31 PMolonho
01/16/2021, 3:16 PMMichael Paus
01/16/2021, 3:37 PMdrawBitmapMesh from the Android canvas. Text is also missing.olonho
01/18/2021, 9:56 AMrsktash
08/02/2021, 8:18 PM