"and we're working on fixing that" is right there
# compose-web
k
"and we're working on fixing that" is right there
s
I know, but wouldn’t it be the exact same Kotlin code that drives Web, Desktop, and Android (just with a different underlying canvas implementation)? That’s why I’m a little confused why it wouldn’t be there.
e
text input is far more than "just canvas"
s
Interesting, can you elaborate?
e
also he doesn't even touch upon the fact that the native behavior of motion keys like home/end and arrows with modifiers is different on different platforms
j
canvas approach will be used in Android too?
s
@Javier It’s my understanding that it already is, and always has
j
then why there are limitations for things like colors for shadows based on api levels?
s
The only limitation with shadows that I know of is very large and far reaching - https://issuetracker.google.com/issues/160665122
j
I know that issue, indeed if you check the latest commits, in old apis the color is black