I've been reading and reading and reading docs and...
# multiplatform
m
I've been reading and reading and reading docs and I can't figure out if kotlinx supports multithreaded coroutines in iOS without object freezing? Does it? Is it still experimental? It's hard to know if a piece of documentation is outdated or not and I find it all very hard to grasp, can someone enlighten me in the current state of things?
m
If you use the new memory module and the not
mt
version of the coroutines library then I believe it works without freezing.
☝️ 2
m
what is the new one? Aka what do I put in gradle