All legacy issues aside, is there any reason to ha...
# multiplatform
m
All legacy issues aside, is there any reason to have an Android module as opposed to putting all Android code into AndroidMain in the shared module?
Is this a really hard question, or just a foolish one? No answers?
c
I'm not really sure myself, but I think it's something to do with how the android plugin expects a specific structure, that is not compatible with Kotlin Multiplatform
e
for now, Gradle only executes tasks in different modules in parallel, no parallelism within the same module
so for build performance AndroidMain sounds worse
m
@CLOVIS, that sounds interesting, can you be more specific. @ephemient, with a (my) fairly small build that doesn't seem too much of a problem, unless there's something other than speed at stake?
e
with a small build there's not much (if anything) to be gained by parallelism, and I'm not aware of anything else significant
👍 1