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#multiplatform
Title
# multiplatform
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Ekaterina Volodko [JB]

02/20/2021, 10:22 AM
Hi all. Thank you for all your feedback on the Integrate KMM into an existing application article. We’ve completely revamped this article and created a practical step-by-step tutorial with a sample project. Its new name is Make your Android application work on iOS 📱. We’ll greatly appreciate your feedback on the new tutorial in 🧵 or YouTrack. We want to understand whether we’re going in the right direction and create content that is helpful for you! Have a great day! 🙂
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John O'Reilly

02/20/2021, 11:25 AM
I see article includes following "An alternative is to configure integration via Cocoapods, but that integration is beyond the scope of this tutorial." It feels like Cocoapods approach is more seamless and flexible....is there particular reason this isn't used as default instead of the
packForXcode
one that's more typically shown (and plugin still uses)?
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Ekaterina Volodko [JB]

02/20/2021, 12:08 PM
Thanks for feedback, @John O'Reilly. We consider creating a separate tutorial with Cocoapods integration.
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Tijl

02/22/2021, 8:04 AM
I think using cocoapods by default would be a bad idea, since it requires you to use cocoapods in your iOS project. While its usage is popular, it is not universal. Might be nice to be able to choose it from a template in KMM at some point for those who want to use it.
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Ekaterina Volodko [JB]

02/24/2021, 8:27 AM
@Tijl Thank you for your feedback. We will consider this for the future.
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