That's an ongoing topic. We don't really have anything public right now (not a ton private either that isn't part of the clients' build code), but thinking through it. We use cocoapods for ease of integration, but our current builds still require building locally. Some teams are dead set against building kotlin locally for iOS devs, others don't mind so much. We're looking into building something where you essentially point a build tool at a git(hub) repo and it'll run CI to publish dependencies for iOS (Cocoapods, SPM?) and NPM (probably), but haven't touched that yet.