Does anyone use cocoapods dependencies generated c...
# multiplatform
p
Does anyone use cocoapods dependencies generated code in kotlin? It works fine, but even after I finished my module, that had dependencies, and don’t change it anymore, each time I change project gradle file, my module with pod dependencies invalidates cache for
cinterop
tasks and run them, and it takes a lot of time. Any way to really cache them? As I understand those create kotlin headers for the libraries. Obviously I only need those to be run when dependencies or a config related to them changed. But now even when those tasks finished and I run build from
Xcode
it doesn’t use the cache and rebuild it again and again.
b
might be https://youtrack.jetbrains.com/issue/KT-39564, which is fixed in 1.4.30
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