Does anyone know where to put assets(html/js) in a...
# multiplatform
d
Does anyone know where to put assets(html/js) in a kotlin mp project ios target so that they are available when the framework is imported? Thread in Slack Conversation
s
You’d put the resources in the
ios
swift app itself, in XCode, not in the
shared/iosMain
module.
d
that's what i thought, was just wondering if there was a cleaner way because on android we have an android plugin that works with the android resources system